![]() ![]() Spawn Rate: Delay in ticks between spawn batches Zombies per spawn batch: Number of zombies per spawn batch Horde Angle Spread: Max angle at which the wave origin may be focused ![]() Maximum horde spawn distance: Maximum wave spawn distance Minimum spawn distance: Minimum wave spawn distance Time between waves: Number of minutes between waves Additional Zombies per horde: Additional number of maximum zombies for each horde Maximum zombies: Maximum amount of zombies per wave Minimum zombies: Minimum amount of zombies per wave Number of waves: Number of zombie waves per horde First day: First day at which a horde may appear Trigger threshold: Horde agitation trigger threshold Maximum hourly progress: Maximum amount of agitation per hour Minimum hourly progress: Minimum amount of agitation per hour Max Starting Hour: Max hour of day at which the Horde may happend Min Starting Hour: Min hour of day at which the Horde may happen Cooldown: Cooldown between two hordes in game minutes ![]() There are many sandbox variables that can help you tailor the experience to your liking: The event will also trigger an invisible sound pulse that will draw both existing and horde zombies towards the player (this behavior can be adjusted and turned off). After a certain threshold is reached, a horde of zombies will come hunting you down. Over time, zombies get restless and excited by your scent. This mod introduces horde events to Zomboid! These events are meant to remain immersive, and highly configurable.Ĭonfiguration range from their spread, size, variation, and trigger time frame. Here They Come (beta): An immersive horde event experience! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |